![]() ![]() These places feel lived in, even if they are crumbling from disuse. One of my favorites was a small voting booth to determine what film was going to be shown for movie night. You’ll see remnants of the people that lived in these lunar colonies: discarded magazines, notes, datapads, food, and little personal touches like art or communal spaces. ASE is a helpful little robot, and it has enough of a personality to be endearing, but its presence doesn’t change the fact that you’re utterly alone, a fact Deliver Us The Moon drives home early and often.Įxploring environments often feels like walking through a tomb. When you’re not controlling ASE, it’ll follow you around, providing an extra light source unless you maneuver it somewhere far away from you, in which case he will stay there. ASE is exceptionally useful: it can go into small spaces, like air ducts, that you can’t work switches that open doors or turn things off and on replay holograms recorded by the moon’s previous inhabitants and even scout out areas for you, alerting you to potential threats before they put your astronaut at risk. Once you get to the moon, you gain access to a small robot named ASE. "ASE can go into small spaces, like air ducts, that you can’t work switches that open doors or turn things off and on replay holograms recorded by the moon’s previous inhabitants and even scout out areas for you, alerting you to potential threats before they put your astronaut at risk." There’s no one else on the mission, so everything is up to you. Deliver Us The Moon is largely a game about exploration, and fixing the problems that crop up as you try to progress. You’ll turn off the fuel pumps, find access codes to open doors, fix things that break (or figure out how to get around them), and collect bits of history scattered throughout the world that tell you what’s going on, and finally, launch the rocket itself. Despite the importance of your mission, you’re alone, save for the voices of the scientists telling you what to do via radio. Your first task is to launch your rocket. Your mission is clear: get the MPT back online and figure out what happened to the colonies. By 2059, they are ready to launch an astronaut (you) to the moon. However, a small group of scientists refuses to give up hope and manages to build a rocket ship in an abandoned facility. Unable to mount a rescue mission for lack of resources, the WSA is shut down in 2055. Then, in 2054, transmissions from the MPT stop, and contact with the lunar colonies is lost. The whole thing seems a little ridiculous, but it works. The resulting energy is transported to Earth by the Microwave Power Transmission (MPT), a big laser beam that somehow transmits energy via satellite. The WSA colonizes the moon in 2032 and begins harvesting it. They find them on the moon in the form of Helium-3, a potent new form of energy. ![]() Humanity forms the World Space Agency to search for answers. Nearly the entire planet is covered in either desert or ocean. The planet’s natural resources are depleted, and climate changed has ravaged what remains. The year is 2030, and human society on Earth teeters on the brink of collapse. Despite the importance of your mission, you’re alone, save for the voices of the scientists telling you what to do via radio."ĭeliver Us The Moon understands that, and captures both the awe and terror of traveling in an empty, airless blackness. "Your first task is to launch your rocket. Whatever we’ve achieved, whatever we’ve managed to build, came at a cost. It was a sobering reminder of how dangerous space travel is. I also remember watching the space shuttle Columbia disintegrate on re-entry from my backyard because a piece of insulating foam came off during flight and damaged its left wing. Watching it, hearing it, you’d believe we could accomplish anything. The roar of the shuttle’s engines, so impossibly loud, and still delayed by the differences between the speed of light and sound. And then, a couple minutes later, the sound hit you. For as far as you could see, there was light. It was a cold night and the wait was a long one, but you forgot all about that when it happened. I got to do it a few times, but the one I remember most was a night launch. When I was a kid, I got to watch a space shuttle launch from three miles away. ![]()
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